Topic > Augmented Reality - 1260

Augmented reality is changing the way we see the world. Augmented reality is not a new technology at all. However, it is gaining popularity as the hardware and software that allow us to see our world through a new perspective becomes increasingly cheaper. As technology advances, processors and circuits become smaller and smaller. Thus enabling greater capabilities from various forms of hardware such as phones, computers, glasses, contacts and even your car. All of these devices have screens, or windows in which we view our world, and programs, software, and hardware built into these ways that we see the world. The way we see the world around us will forever change based on our interests thanks to augmented reality. However, the question we must ask ourselves is: is the ability to superimpose what we like onto our world a positive or negative thing? The history of augmented reality dates back to the early 1900s, when L. Frank Baum wrote the novel The Master Key. Printed in 1901, the book mentions a set of electronic "character marker" glasses that when you looked at someone through them would display a letter on that person's forehead regarding their character. However, the first invention using some type of augmented reality wouldn't come until 1968 and Ivan E. Sutherland and his head mounted a three-dimensional display. “The fundamental idea behind three-dimensional visualization is to present the user with a perspective image that changes as he or she moves.” This would allow for an illusion of 3D on a 2D plane. However, this was not true augmented reality; yes this increased what you see on a screen and gave the illusion of 3 dimensions, but it doesn't overlay actual reality with com...... middle of paper......thanks to things you don't normally you would see actually, it makes this augmented reality, but a fully immersive augmented reality, or what Sulon Technologies calls, “extreme reality.” The game allows other applications to apply augmented reality. “Augmented reality can help in training, for example learning to weld aided by a 3D environment that precisely tracks the user's movements. Seabery Augmented Training's Soldamatic application... could be used for medical training, bomb disposal and other verticals." Another field that could benefit from AR technologies is medical, more specifically surgical. Moving on Looking to the future, the use of augmented reality in the mobile market is expected to increase, “Mobile analyst Tomi Ahonen expects AR to be adopted by a billion users by 2020. Intel bets that AR will become big.”