"If Pac-Man influenced us as kids, we'd all be running around in dark rooms, popping pills, and listening to repetitive electronic music." Obviously the person who said this quote was joking, but I think they make a good point. Even though most teenagers play violent video games just to have fun with friends and relieve stress, sometimes, I think video games lead to violence, so they should stop being sold because some teenagers take them too seriously and this causes some teenagers feel like they have the power to do whatever they want. Most teenagers play violent video games just to have fun with friends and sometimes to relieve stress. In recent years, incidents of adolescent violence have become increasingly frequent. When Mortal Kombat entered the market in 1993 as the most violent video game ever created, teen violence slowly began to increase. This shows that the feeling that violent video games have entered the market among teenagers is causing more violence. Another example that shows that most teenagers play violent video games just to have fun with friends or to relieve stress sometimes is that most teenagers know how to control themselves so that they understand that real violence is not okay at all . This shows that most teenagers play video games only for relaxation or as a hobby, and not to learn real-life violence. Even though most teenagers play violent video games just to have fun with friends and relieve stress, sometimes, I think video games lead to violence, so they should stop being sold because then teenagers take violent video games too seriously . A great example of this is when you interrupt someone who is playing video games and they get angry because you interrupted them while they were playing. This example supports that because if they were just that... in the middle of the paper......oquest.comMARK SCHNEIDER CONTRIBUTOR AND JASON KIRBY, CONTRIBUTOR. (2000, April 27). TEEN RIPPED AS A RESULT OF VIOLENT VIDEO GAMES. The Post - Standard. Retrieved from http://search.proquest.com/SANDRA SOBIERAJ THE, AP (1999, June 2). Violent Entertainment Receives New Scrutiny Clinton orders federal investigation into marketing practices of video game, TV and movie industries. The entertainment industry receives new attention. The Salt Lake Grandstand. Retrieved from http://search.proquest.comWaxman, Sharon. "CLICK. BANG. IT'S JUST A GAME.; Video designers shake off blame for teen violence." The Washington Post: 0. May 27, 1999. ProQuest. Network. March 21, 2014. Burns, S. (2000, April 11). Kids "hurt inside": and this is why, in the national report, students attribute adolescent violence to something other than the media. The news gallery. Retrieved from http://search.proquest.com
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