Topic > The Impact of Violent Video Games on Teens - 1314

Video games already have a bad reputation when it comes to the teen generation. Video games released over the past decade have caused some speculation as to whether they are suitable for children. Some states have even attempted to intervene in the issue by banning the distribution of offensive video games to minors. First-person shooter games have become increasingly popular, and some experts say they also increase violent behavior in teenagers who play them. The increase in more realistic, engaging and increasingly violent games will lead to more violent behavior among teenagers in the coming years. All the blame for the current state of teen violence cannot be placed on video games; they are just an amplifier of behavior (Anderson, 2011). Games reward violent actions and convey the message that violent responses are appropriate and effective (Porter & Starcevic, 2007). Rewarding players for performing violent actions leads players to think about performing violent actions outside of the game. Long-term players of these games experience satisfaction from performing violent actions, causing them to think that it is okay for them to perform some of the actions in the real world (Anderson, 2011). There are a couple of extreme examples that show this theory. For example, "the 1993 game 'Doom' belonged to the 'first-person shooter' genre and was played by Eric Harris and Dylan Klebold before they went on the rampage in the Columbine High School shooting in 1999" (Porter & Starcevic, 2007). The same is said of the shooting in Newtown, Connecticut. Adam Lanza, the shooter, was known as a devoted Call of Duty player (Keim, 2013). Adolescents may relate differently to games, where some find them to be a... medium of paper... meaning: Teleoperators & Virtual Environments, 17(3), 256-268.Porter, G., & Starcevic, V. (2007). Are violent video games harmful? Australian Psychiatry, 15(5), 422-426. doi:10.1080/10398560701463343Violent video games and young people. (2010). Harvard Mental Health Letter, 27(4), 1.Keim, B. (2013, February 28). Do video games cause violence? — NOVA Next | PBS. Retrieved November 17, 2013, from http://www.pbs.org/wgbh/nova/next/body/what-science-knows-about-video-games-and-violence/Anderson, CA (2011). Violent video games and other violence in the media (Part I). Pediatrics for Parents, 27(1/2), 28.Ivory, A., & Kaestle, C. E. (2013). The effects of foul language in violent video games on players' hostile expectations, aggressive thoughts and feelings, and other responses. Journal of Broadcasting and Electronic Media, 57(2), 224-241. doi:10.1080/08838151.2013.787078